Course Name: Gamma GAA+

Gamma GAA+ (Rendering Course)

Gamma is the third letter of the Greek alphabet and the Gamma course is tailor-made for ‘3D Generalist’. This course will also cover Rendering process and render tips & tricks. 

Course Duration : 44 hours

Course Overview

Lighting and Rendering is key to creating an international level animated film. Correct lights and render quality are important for realism in the 3D world. Fundamentals of lighting, colour theory and rendering tips and tricks will be covered in the Gamma G++ course. As a part of this course, you will be provided hands-on training on Arnold and Vray rendering softwares.

Course Content

  • Introduction to Arnold and Vray
  • Basic Fundamentals
  • UI and important tools functionality
  • Colour Theory and Light
  • Types of Lights (Area, Spot, IES, etc)
  • HDRI Lighting
  • Denoising fundamentals
  • Optimum Lighting and Rendering settings

Software Covered

Arnold Renderer (for Maya), Vray Renderer (for Maya, 3DS Max, and SketchUp)

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